![](http://spore.ea.com/screenshots/screenshot_5.jpg)
It's part Sim-Ant, part Civilization, part Legos, part interactive cartoon. It works on so many scales it's just amazing: from celluar to planetary -- and you really go from microscopic viewing to telescopic viewing.
On Google Video they have six videos which explain and illustrate the thing completely: "Will Wright talking at the 2005 Game Developer's Conference about 'Spore', which looks like it could possibly be the best video game ever."
Spore Gameplay Video
Was so engaging I had to download the Google Video to my PSP. Now how fun is that? There's a little interview with Wright in Wired -- love ths quote: "I don't want players to feel like Luke Skywalker. I want them to feel like George Lucas."
Wright Hopes to Spore Another Hit
Here's a better article from GameSpot about Will Wright's game design theories and his introduction of Spore at the 2005 Game Developers Conference in SF (evidently where the Google video comes from):
Will Wright Presents Spore... and a New Way to Think About Games
But this parady article of him is much better:
![](http://media.gamespy.com/columns/image/March03_wright_slide11.jpg)
No comments:
Post a Comment